import objectdraw.*; import java.awt.*; // Name: // Lab: public class Box { // You need to add the parameters. public Box() { } // Move the box to a random location at the bottom of the playing area. // Add parameters if necessary. public void moveBox() { } // Set the width of the box. // Add parameters if necessary. public void setSize() { } // Return the x position of the left edge of the box // Replace the return statement with the correct code. // Add parameters if necessary. public double getLeft() { return 0.0; } // Return the x position of the right edge of the box // Replace the return statement with the correct code. // Add parameters if necessary. public double getRight() { return 0.9; } }